
This is not shown to players.Ī developer-supplied description of the saved game. Use this ID to refer to the saved game in your gameĪ developer-supplied short name for the saved game, for example

The structured metadata for a saved game contains these these properties: PropertyĪ unique string generated by Google Play Games Services for this saved Image sizes of 3 MB and 800 KB respectively. Google Play Games Services currently enforce size limits on binary data and cover Your application should make every effort to handleĬonflicts such that your users' data is preserved and that they have a good However, it is not always possible toĪvoid data conflicts. General, the best way to avoid data conflicts is to always load the latest dataįrom the service when your application starts up or resumes, and save data to To reach the Saved Games service while attempting to load data or save it. Typically, data conflicts occur when an instance of your application is unable YourĪpplication must be able to resolve these conflicts in a way that provides the Than one instance of your application on different devices or computers. These conflicts can occur when a user is running more When using the Saved Games service, your game may encounter conflicts whenĪttempting to save data. Once reconnected, Google Play Games ServicesĪsynchronously updates the saved game data on Google's servers. Offline, but will not be able to sync with Google Play Games Services until Your game can still read and write to a saved game when the player's device is

Tampering by players so they cannot modify individual Saved Games. In addition, Saved Games are insulated from direct Viewed or modified by other developers’ games, so there is additional protectionĪgainst data corruption. This folder can only be read and written by your game - it cannot be Read/Write isolationĪll Saved Games are stored in your players' Google Drive Application Dataįolder. The only quota that game developers need to careĪbout is their Google Drive API quota. Instead, this data is counted against the player’s Google Drive quota - you The state that the saved game represents for example, “Fighting the Goblinsĭevelopers are not charged for any saved game data that’s stored in the cloud. This description is directly displayed to players and should summarize You can provide a short text description of the content of a particular saved List user interface (UI) provided by the Play Games SDK in your game, You are strongly encouraged to associate representative

The Saved Games service provides a visual user experience in addition to Subject to user quota, so there is no hard requirement to restrict

Google Play Games app (for example, last updated timestamp).Ī game can write an arbitrary number of Saved Games for a single player, Present Saved Games in the default Saved Games list user interface (UI), and to
#Saved game cleaner how to
To learn how to implement saved games for your platform, seeĬlient implementations. Note: Before using the Saved Games service, you must first This serviceĬan also be used to ensure that a player's game playĬontinues from where it left off even if their device is lost, destroyed, or
#Saved game cleaner android
Runs on Android, you can use the Saved Games service toĪllow a player to start a game on their Android phone, and thenĬontinue playing on a tablet without losing any of their progress. The Saved Games service makes it possible to synchronize a player's game dataĪcross multiple devices.
